Project Assistant, SPIRIT Project
OCT 2022 — PRESENT
Department of Information Technology, University of Klagenfurt, Austria
Development
- Developed a modular platform for subjective quality testing of point clouds platform for the Microsoft HoloLens 2 using using Unity and C#.
- Implemented dynamic resource management, HoloLens 2 shaders, and maintained a modular design to ensure ease-of-use by third-parties.
- Implemented a custom solution for eye-tracking calibration and data collection.
- Implemented a custom solution in C# and MATLAB to generate visual saliency heatmaps from collected eye-tracking data.
- Ported a Unity collaborative telepresence app from VR to AR for the Meta Quest 3.
- Trained objective QoE models for point clouds using Python.
- Integrating systems for point cloud streaming using LLL-DASH with WebRTC-based systems from project partners.
Communication and Organisation
- Organised and led regular internal meetings for over 2 years.
- Represented the University in meetings with European project partners.
- Collaborated with partners on five publications (and more ongoing work).
- Presented/demonstrated my work at four academic conferences and three public events, along with other internal demonstrations.
- Mentored an intern for 6 weeks, providing guidance and reviewing progress.
- Regularly contributed to project reports and deliverables.
- Published 5 papers on my work